NFL Game Day (2013)
Speeltijd: 0
Min. Leeftijd: 9
Spelers: 2 - 4
Uitgever: Fremont Die Consumer Products, Inc.
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Betting and Bluffing, Move Through Deck, Prisoner's Dilemma, Movement Template, Programmed Movement, Multi-Use Cards, Single Loser Game, Score-and-Reset Game, Card Play Conflict Resolution, Dice Rolling, Hand Management, Simulation, Critical Hits and Failures, Simultaneous Action Selection
Min. Leeftijd: 9
Spelers: 2 - 4
Uitgever: Fremont Die Consumer Products, Inc.
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Betting and Bluffing, Move Through Deck, Prisoner's Dilemma, Movement Template, Programmed Movement, Multi-Use Cards, Single Loser Game, Score-and-Reset Game, Card Play Conflict Resolution, Dice Rolling, Hand Management, Simulation, Critical Hits and Failures, Simultaneous Action Selection
Beschrijving Tonen Opmerkingen Tonen Prijstrend
NFL Game Day is a game that approximates coaching an NFL football game by providing two different decks of card (offensive and defensive plays) that players use, based on the board positioning, to simulate play calling.
One player will be on offense and the other on defense, each player selects a play call from their hand of cards and they play them simultaneously. A comparison is done using a chart on each card, and the magnetic football is moved on the board accordingly.
For instance: It's 1st and 10 on the offensive players own 30 yard line. The offensive player chooses a passing play, and the defensive player chooses a run defense. The chart on the card indicates that the play results in a turnover. Now, the players change decks, and assume the other role.
One player will be on offense and the other on defense, each player selects a play call from their hand of cards and they play them simultaneously. A comparison is done using a chart on each card, and the magnetic football is moved on the board accordingly.
For instance: It's 1st and 10 on the offensive players own 30 yard line. The offensive player chooses a passing play, and the defensive player chooses a run defense. The chart on the card indicates that the play results in a turnover. Now, the players change decks, and assume the other role.
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ag.gameitem.lastUpdated: 2025-05-28 01:50:31.83