Kaze No Bochi (2024)
Speeltijd: 20
Min. Leeftijd: 8
Spelers: 1 - 6
Uitgever: L'atelier de la Cabane
Ontwerpers: Maël Nicolazo
Kunstenaars: Maël Nicolazo, Margot Geiss
Mechanismen: Hand Management, Cooperative Game, Variable Set-up, Hidden Roles, Open Drafting, Roles with Asymmetric Information, Chaining, Trick-taking, Scenario / Mission / Campaign Game, Memory, Card Play Conflict Resolution
Min. Leeftijd: 8
Spelers: 1 - 6
Uitgever: L'atelier de la Cabane
Ontwerpers: Maël Nicolazo
Kunstenaars: Maël Nicolazo, Margot Geiss
Mechanismen: Hand Management, Cooperative Game, Variable Set-up, Hidden Roles, Open Drafting, Roles with Asymmetric Information, Chaining, Trick-taking, Scenario / Mission / Campaign Game, Memory, Card Play Conflict Resolution
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Follow Japan history between 10 chapters (10 independent games with the same material). Each game is based on one different character.
Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle
Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory
Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6; Game mechanic: Simultaneous card placement
Chapter 3: Tutorial; Player: 1 to 3; Dificulty: 5/6; Game mechanic: Cooperative, move item
Chapter 4: Tutorial; Player: 2 to 6; Dificulty: 4/6; Game mechanic: Betray, deduction, asymetry, memory
Chapter 5: Tutorial; Player: 1 to 8; Dificulty: 3/6; Game mechanic: Push your luck, hidden role
Chapter 6: Tutorial; Player: 1 to 3; Dificulty: 3/6; Game mechanic: Cooperative, calculs
Chapter 7: Tutorial; Player: 2 to 6; Dificulty: 6/6; Game mechanic: Royal battle, deck building, card combo
Chapter 8: Tutorial; Player: 1 to 4; Dificulty: 3/6; Game mechanic: Card collection
Chapter 9: Tutorial; Player: 2 to 6; Dificulty: 2/6; Game mechanic: Open battle, bluff
Chapter 10: Tutorial; Player: 2 to 8; Dificulty: 1/6; Game mechanic: Trick-taking, asymetry
Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle
Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory
Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6; Game mechanic: Simultaneous card placement
Chapter 3: Tutorial; Player: 1 to 3; Dificulty: 5/6; Game mechanic: Cooperative, move item
Chapter 4: Tutorial; Player: 2 to 6; Dificulty: 4/6; Game mechanic: Betray, deduction, asymetry, memory
Chapter 5: Tutorial; Player: 1 to 8; Dificulty: 3/6; Game mechanic: Push your luck, hidden role
Chapter 6: Tutorial; Player: 1 to 3; Dificulty: 3/6; Game mechanic: Cooperative, calculs
Chapter 7: Tutorial; Player: 2 to 6; Dificulty: 6/6; Game mechanic: Royal battle, deck building, card combo
Chapter 8: Tutorial; Player: 1 to 4; Dificulty: 3/6; Game mechanic: Card collection
Chapter 9: Tutorial; Player: 2 to 6; Dificulty: 2/6; Game mechanic: Open battle, bluff
Chapter 10: Tutorial; Player: 2 to 8; Dificulty: 1/6; Game mechanic: Trick-taking, asymetry
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ag.gameitem.lastUpdated: 2025-05-25 10:47:46.753