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   Submarine (1976)

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Who is this game suitable for?

Suitable for ages 12 and up. You can play with 1 to 6 players.
For the pros among you, the following mechanics can be decisive: Action Queue, Dice Rolling, Events, Grid Movement, Hexagon Grid, Hidden Movement, Line of Sight, Modular Board, Movement Points, Paper-and-Pencil, Programmed Movement, Scenario / Mission / Campaign Game, Secret Unit Deployment, Simulation, Solo / Solitaire Game, Three Dimensional Movement und Variable Set-up...

Game Data

Average time to play: 180
Minimum age: 12
Number of players: 1 - 6
Publisher: The Avalon Hill Game Co, Battleline
Designers: J. Stephen Peek
Artists: Jean Baer, Joe DeMarco, Bob Haynes, W. Scott Moores
Mechanics: Action Queue, Dice Rolling, Events, Grid Movement, Hexagon Grid, Hidden Movement, Line of Sight, Modular Board, Movement Points, Paper-and-Pencil, Programmed Movement, Scenario / Mission / Campaign Game, Secret Unit Deployment, Simulation, Solo / Solitaire Game, Three Dimensional Movement, Variable Set-up
Durchschnitt: 0.0 (0 Bewertungen )
Submarine is a tactical wargame of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders. The submarine location is kept secret with the submarine player using plotted movement for the submarine and any torpedoes. The escort/convoy players move their ships on the board. When sighted or picked up by Sonar/Asdic the submarine will then be placed in full view on the map board as well. The game includes rules for different nationalities, various anti-submarine warfare systems, historical scenarios, night-fighting, and Design Your Own scenarios etc. Avalon Hill Complexity rating - 8 Game Scale: Turn: 30 seconds Hex: 100 yards Unit: Individual submarines / ships

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Alternative names: Submarine
Last Updated: 2025-10-08 06:22:11 UTC

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