Nemesis: Lockdown (2022)
Tempo di Gioco: 180
Età Min.: 12
Giocatori: 1 - 5
Editore: Rebel Studio, Delta Vision Publishing, Rebel Sp. z o.o., Funforge, Awaken Realms, Korea Boardgames, MINDOK, Cranio Creations
Designer: Adam Kwapiński
Artisti: Jakub Dzikowski, Ewa Labak, Piotr Foksowicz, Patryk Jędraszek, Piotr Orleański, Michał Peitsch
Meccaniche: Cooperative Game, Semi-Cooperative Game, Dice Rolling, Player Elimination, Hidden Roles, Variable Player Powers, Modular Board, Campaign / Battle Card Driven, Interrupts, Traitor Game
Età Min.: 12
Giocatori: 1 - 5
Editore: Rebel Studio, Delta Vision Publishing, Rebel Sp. z o.o., Funforge, Awaken Realms, Korea Boardgames, MINDOK, Cranio Creations
Designer: Adam Kwapiński
Artisti: Jakub Dzikowski, Ewa Labak, Piotr Foksowicz, Patryk Jędraszek, Piotr Orleański, Michał Peitsch
Meccaniche: Cooperative Game, Semi-Cooperative Game, Dice Rolling, Player Elimination, Hidden Roles, Variable Player Powers, Modular Board, Campaign / Battle Card Driven, Interrupts, Traitor Game
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Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics.
During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others.
Some of the new mechanics are:
Multi-level base with stairs and elevators
Advanced computer actions
CSS hatch system
Power and light on different levels
Contingency procedure
New characters and alien race
During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others.
Some of the new mechanics are:
Multi-level base with stairs and elevators
Advanced computer actions
CSS hatch system
Power and light on different levels
Contingency procedure
New characters and alien race
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ag.gameitem.lastUpdated: 2025-05-30 15:38:34.275