Avalanche: The Salerno Landings
(1976)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling und Hexagon Grid...
Game Data
| Average time to play: | 360 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Game Designers' Workshop (GDW Games) |
| Designers: | Frank Chadwick |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Hexagon Grid |
Avalanche: The Salerno Landings is an Operational level simulation of the nine day battle for the beachhead at Salerno, Italy in September of 1943. The Allied commander will attempt to get ashore and stay ashore. The German commander will attempt to throw him back into the sea, or failing that, inflict maximum casualties on him. The German has only until the 17th of September to do so, as by then the British 8th Army, driving up from the toe of Italy, will arrive and force him to withdraw.
Game Scale:
Game Turn: 8 hours
Hex: .74 miles / 1.19 kilometers
Units: Company
Game Inventory:
Two 22 x 27" full color maps
Four countersheets of which two are dual-side printed (960 1/2" counters)
One 20-page Avalanche rulebook
Four dual-side printed Player Aid Cards
One 6-sided dice
possibly one errata sheet dated July 20, 1976
Solitaire Playability: Medium
Complexity Level: Medium
Players: 2
Playing Time: 6-30 hours
Alternative names:
Avalanche: The Salerno Landings
Last Updated: 2025-08-12 20:20:57 UTC
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