Middle Sea: Empires of the Feudal Age (1979)

Image du jeu 419cd83f96bacb510196bcaa06650dbe_thb.jpg 🔎
Temps de jeu: 240
Age min.: 12
Joueurs: 2 - 40
Editeur: Fantasy Games Unlimited
Concepteurs: Terence Peter Donnelly, Wilf K. Backhaus
Artistes: Mike Gilbert (I)
Mécaniques: Events, Area Movement, Variable Set-up, Secret Unit Deployment, Area Majority / Influence, Simultaneous Action Selection, Area-Impulse, Paper-and-Pencil, Player Judge, Action Queue, Dice Rolling

A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.

Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed --a neat touch which is unfortunately uncommon in wargames.

† In theory, the game can accommodate 40 players, one for each leader and its province.



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ag.gameitem.lastUpdated: 2025-05-16 23:45:04.445