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   Guild Ball: The Fisherman's Guild – Pirate's Return (2017)

Image of Guild Ball: The Fisherman's Guild – Pirate's Return 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Action Points, Dice Rolling und Variable Player Powers...

Game Data

Average time to play: 120
Minimum age: 12
Number of players: 2
Publisher: Steamforged Games Ltd.
Designers: Unknown
Artists: Unknown
Mechanics: Action Points, Dice Rolling, Variable Player Powers
Durchschnitt: 0.0 (0 Bewertungen )
“I’ve heard all the rumours lad. Corsair’s a drunk – he’s not match fit! Appearances can be deceiving young blood – under his leadership we’re rebuilding, being shaped into his team again - ready for anything.” — Greyscales, Fisherman’s Guild Once the ambitious and charismatic skipper of his crew, Corsair was brought low by a brutal attack orchestrated by the Butcher’s Guild that sent him crashing out of the team. However cutthroat pirates like Corsair don’t fold sails easily – the exile has returned, desperate to reclaim his mantle. This Fisherman’s Guild side are slyer than other Fisherman teams in how they play their game; able to move enemy players around and cut away crucial opposition players. Their flexibility leaves them a dangerous footballing side, and coaches will love the tricks they can use to control the board. The return of the cutthroat exile, this set includes: a ball, 6 player cards, bases, and 6 players: Corsair, Tentacles, Sakana, Veteran Siren, Hag, Jac.

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Last Updated: 2025-08-19 17:43:46 UTC

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