Komm raus, du Wurm (2002)

Min. Alter: 4
Spieler: 2 - 4
Verlag: Klee
Designer: Virginia Charves
Künstler: Doris Matthäus
Mechaniken: Roll / Spin and Move
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Several colorful worms are hiding in the earth (slots in the game box). Only their head is showing, their tail (different length - 6-9 segments) is hidden. Now Flip the bird is trying to pull them out of their hiding place.
Each player rolls a die (that shows the numbers 2-6, and a wild card). He moves Flip that number of spaces along his track. If there is a worm at this spot, he pulls out that many segments. If this pulls out the worm completely, he collects it. Goal is to collect 3 worms.
Ages 4 and up.
Each player rolls a die (that shows the numbers 2-6, and a wild card). He moves Flip that number of spaces along his track. If there is a worm at this spot, he pulls out that many segments. If this pulls out the worm completely, he collects it. Goal is to collect 3 worms.
Ages 4 and up.
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ag.gameitem.lastUpdated: 2025-05-11 21:54:26.76