Imperial Fever: Great Power Competition in the Late 19th Century (0)

Spielbild 419cd83f96a059f90196ae7aa95e762b_thb.jpg Spielzeit: 300
Min. Alter: 0
Spieler: 1 - 4
Verlag: GMT Games
Designer: Carlos Fco. Márquez Linares
Künstler: Unbekannt
Mechaniken: End Game Bonuses, Hand Management, Sudden Death Ending, Market, Variable Player Powers, Deck, Bag, and Pool Building, Action / Event

Imperial Fever is a deckbuilding game for three to four players that recreates the period between 1881 and 1915. Players will vie for world dominance as they take on the roles of the United Kingdom, France, the Central Empires (Germany and Austria-Hungary) and the Emergent Powers (the USA and Japan). The game features a unique approach to this complex and important period of world history, including the following innovative aspects:


A deckbuilding mechanism that will allow players to pursue different strategies.
A variety of other mechanics, including area majority, push your luck, tug of war, technology tracks, and set collection.
Competition between players in different areas: national prestige, military power, naval dominance, colonial expansion, and key strategic areas.
International tensions that may culminate in the outbreak of the First World War.
A wide range of political agendas that will allow players to choose among different paths to victory.
A rich Event deck that poses additional challenges to players, ranging from international conflicts to political mishaps at home.
The influence of non-player powers such as Russia, China, Holland, Belgium, Spain, and Portugal.
The full game is playable in under four hours, once players are reasonably familiar with the rules.


—description from the publihser



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ag.gameitem.lastUpdated: 2025-05-10 07:48:21.677