Croisades (1987)
Temps de jeu: 180
Age min.: 12
Joueurs: 2 - 7
Editeur: Eurogames, Jeux Rexton
Concepteurs: Duccio Vitale
Artistes: Peter Dennis
Mécaniques: Campaign / Battle Card Driven, Simulation, Modular Board, Hexagon Grid, Dice Rolling, Secret Unit Deployment
Age min.: 12
Joueurs: 2 - 7
Editeur: Eurogames, Jeux Rexton
Concepteurs: Duccio Vitale
Artistes: Peter Dennis
Mécaniques: Campaign / Battle Card Driven, Simulation, Modular Board, Hexagon Grid, Dice Rolling, Secret Unit Deployment
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This game is the re-edition of Outremer by Standard Games, but with a lot more rules and two entirely new playing modes: Strategical and Roleplaying. This is in fact a nearly totally different game, just sharing the included maps and counters (except the strategical ones).
The game is from the series Cry Havoc with the same flavor of skirmish battle plus a grand strategical game.
On the strategical game, you move your armies (not always known) on the map of Palestine and then resolve combat and siege on the Cry Havoc boards.
There is also a roleplaying system included where you create your character (crusader or sarracen), start with a small castle and try to fight, negociate or wed your way through those dangerous times. The roleplaying system uses Cry Havoc and Siege for battle, but adds hit points, several attributes (diplomacy, honor, charms) and the possibility to advance all members of your troops in experience, from a tiny peasant to a strong sergeant or even be appointed knight. A very interesting addition to the standard game.
You require Cry Havoc, Siege, Le Château des Templiers and La Cité médiévale fortifiée if you want to play the strategical game.
Part of the Cry Havoc series.
The game is from the series Cry Havoc with the same flavor of skirmish battle plus a grand strategical game.
On the strategical game, you move your armies (not always known) on the map of Palestine and then resolve combat and siege on the Cry Havoc boards.
There is also a roleplaying system included where you create your character (crusader or sarracen), start with a small castle and try to fight, negociate or wed your way through those dangerous times. The roleplaying system uses Cry Havoc and Siege for battle, but adds hit points, several attributes (diplomacy, honor, charms) and the possibility to advance all members of your troops in experience, from a tiny peasant to a strong sergeant or even be appointed knight. A very interesting addition to the standard game.
You require Cry Havoc, Siege, Le Château des Templiers and La Cité médiévale fortifiée if you want to play the strategical game.
Part of the Cry Havoc series.
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ag.gameitem.lastUpdated: 2025-05-16 10:43:04.059