The Princes of Florence (2000)
Tempo di Gioco: 100
Età Min.: 12
Giocatori: 1 - 5
Editore: Nexus Editrice, Excalibur (Board Game), Wargames Club Publishing, Zvezda, Rio Grande Games, Quined White Goblin Games, Ystari Games, Quined Games, Lacerta, Ravensburger, Broadway Toys LTD, BGA Plus, uplay.it edizioni, Engames, Delirium Games, Don't Panic Games, Korea Boardgames, WizKids (I), Cranio Creations, alea, Pro Ludo
Designer: Richard Ulrich, Jens Christopher Ulrich, Wolfgang Kramer
Artisti: Arnaud Demaegd, Richard Ulrich, Mirco Paganessi, Franz Vohwinkel, Lukas Siegmon, Wolfgang Kramer, Eckhard Freytag
Meccaniche: Auction / Bidding, Tile Placement, Victory Points as a Resource, End Game Bonuses, Grid Coverage
Età Min.: 12
Giocatori: 1 - 5
Editore: Nexus Editrice, Excalibur (Board Game), Wargames Club Publishing, Zvezda, Rio Grande Games, Quined White Goblin Games, Ystari Games, Quined Games, Lacerta, Ravensburger, Broadway Toys LTD, BGA Plus, uplay.it edizioni, Engames, Delirium Games, Don't Panic Games, Korea Boardgames, WizKids (I), Cranio Creations, alea, Pro Ludo
Designer: Richard Ulrich, Jens Christopher Ulrich, Wolfgang Kramer
Artisti: Arnaud Demaegd, Richard Ulrich, Mirco Paganessi, Franz Vohwinkel, Lukas Siegmon, Wolfgang Kramer, Eckhard Freytag
Meccaniche: Auction / Bidding, Tile Placement, Victory Points as a Resource, End Game Bonuses, Grid Coverage
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In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.
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ag.gameitem.lastUpdated: 2025-05-10 06:48:08.78