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   Army of the Potomac: Campaigns of 1862 and 1864 (2025)

Image of Army of the Potomac: Campaigns of 1862 and 1864 🔎

Who is this game suitable for?

Suitable for ages 0 and up. You can play with 1 to 2 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid, Movement Points, Zone of Control, Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Simulation und Zone of Control...

Game Data

Average time to play: 0
Minimum age: 0
Number of players: 1 - 2
Publisher: GMT Games, GMT Games
Designers: Mark Herman, Mark Herman
Artists: Unknown
Mechanics: Hexagon Grid, Movement Points, Zone of Control, Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Simulation, Zone of Control
Durchschnitt: 0.0 (0 Bewertungen )
Army of the Potomac: Campaigns of 1862 and 1864 is the second volume in the Civil War Heritage series and the follow-up game to the innovative and acclaimed Rebel Fury. Army of the Potomac uses the same core rules as Rebel Fury, so players familiar with Rebel Fury will be able to jump right into the action. Each battle in Army of the Potomac is quick-set-up, quick-playing, and deeply interactive. The density of counters in each scenario is low, allowing you to see and experience the big picture of the battle. Army of the Potomac covers the battles of Spotsylvania II, North Anna River, Cold Harbor, and the entire Seven Days battle (McClellan vs Lee), including the prelude Seven Pines (McClellan vs Johnston) when Johnston's wounding brought Lee into the command of the Army of Northern Virginia. Each battle places you, the player, in the role of the Army Commander (Grant, McClellan, Lee, Johnston). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets. Units are portrayed at the Infantry/Cavalry division level. The Civil War Heritage series game system features a new Zone of Influence/Zone of Control mechanic that controls unit formation (March/Battle) based on their proximity to your opponent. As your units close with the enemy, your forces naturally break into battle formation, where they then maneuver the last distance to engage. Unlike most hex and counter wargames, this system allows you total freedom to move units in any order multiple times, unleashing the full range of historical tactics in a simple and clean format. Combat features a differential combat system with few but significant factors that capture the key features of Civil War division level combat. Units are rated for quality, artillery support, supporting units, and terrain. The game features artillery duels with the occasional Exploding Caisson result. The Civil War Heritage series combat system accurately depicts the ability of units to launch multiple waves of attacks on the same position, capturing the back-and-forth nature of many famous combat duels. Army of the Potomac also includes a set of campaign rules that allow you to conduct operations from Spotsylvania to Cold Harbor featuring logistics and attrition. Also included are two bonus scenarios to allow owners of Rebel Fury to also fight Spotsylvania II and begin the Campaign scenario from Wilderness to Cold Harbor using their original Rebel Fury map. Components: Five Paper Maps Three Countersheets Two Player Aids Two Off Map Displays One Turn Record Track Two 10-sided dice One custom 6-sided die One Rulebook One Playbook One 2" Box -description from publisher

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Last Updated: 2025-08-31 08:46:15 UTC

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