MechWarrior: Destiny (2020)

Immagine Gioco 419cd83f9685b11c0196887f6c552d65_thb.png 🔎
Tempo di Gioco: 0
Età Min.: 14
Giocatori: 2 - 8
Editore: Catalyst Game Labs
Designer: Sconosciuto
Artisti: Anthony Scroggins, Robert Atkinson, Mark Gibbons, Mark Hayden, Jim Nelson, Brent Chumley, Marco Mazzoni, Tony Szczudlo, Florian Mellies, Kevin McCann, Alexander Immerzeel, Klaus Scherwinski, Alex Iglesias, David Robert Hovey, James Holloway (I), Alex Pascenko, Bryn Barnard, Franz Vohwinkel, Christopher Moeller, Sarah Lindstrom, David Allen Kerber, Florian Stitz, David R. Deitrick, Doug Chaffee, David Sondered, Jason "Bandit" Adams, Tom Baxa, Jeff Laubenstein, Chris Lewis, Tan Ho Sim, Alyssa Menold, Víctor Manuel Leza Moreno, Duane Loose
Meccaniche: Role Playing, Paper-and-Pencil, Narrative Choice / Paragraph, Variable Phase Order, Dice Rolling

MechWarrior: Destiny is a new way to dive into the action-packed BattleTech universe. Based on the easy-to-learn Cue System, MechWarrior: Destiny is a narrative-focused role-playing experience that has all you need to grab some equipment, load your sidearm, and strap into a ’Mech, aerospace fighter, or tank to fight for what you believe in, be it honor, glory, or even the almighty C-Bill. Loads of characters, ’Mechs, and other military hardware make it easy to start trading fire on 31st-century battlefields in no time. MechWarrior: Destiny also includes rules for incorporating play in BattleTech’s Total Warfare and Alpha Strike games.



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ag.gameitem.lastUpdated: 2025-05-02 21:19:41.784