Elusive Victory: The Air War over the Suez Canal, 1967-1973 (2009)

Spielbild 419cd83f9685b11c019686dfa885143c_thb.jpg Spielzeit: 240
Min. Alter: 12
Spieler: 2
Verlag: GMT Games
Designer: Terry Simo
Künstler: Nicolás Eskubi, Rodger B. MacGowan, Lee Brimmicombe-Wood, Philip A. Markgraf
Mechaniken: Simulation, Paper-and-Pencil, Grid Movement, Hexagon Grid, Three Dimensional Movement, Scenario / Mission / Campaign Game, Dice Rolling, Chit-Pull System

ELUSIVE VICTORY is a game of air warfare over the Suez Canal between 1967 and 1973.

In three wars: the Six Day War (1967), the War of Attrition (1967-1970) and the October War (aka "Ramadan War" or "Yom Kippur War", 1973) the sky above the Suez Canal was a crucible of combat.

Covering air operations in all three wars, Elusive Victory simulates the battles between the Egyptian Air Force, supported by their Arab and Soviet allies, and the air arm of the Israel Defense Force. With a map that extends from the Sinai desert to the Nile river, battles ranging from close support of front-line army units to deep strikes into Egypt can be simulated.

Using the Downtown: Air War Over Hanoi, 1965-1972 air combat system, modified to depict the unique features of the war above the Canal Zone, the game will feature all the major aircraft types to feature on the southern front. Features new to the game will include SA-3 and SA-6 missiles, man-packed SAM systems, Shilka self-propelled AAA and AS-5 cruise missiles.

Designed by Terry Simo based on Downtown: Air War over Hanoi by Lee Brimmicombe-Wood.
Art also by Lee Brimmicombe-Wood and Nicolás Eskubi



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ag.gameitem.lastUpdated: 2025-05-01 10:02:33.464