Business Walrus: A Party Game (2021)
Tiempo de Juego: 30
Edad Mínima: 17
Jugadores: 4 - 20
Editor: Cards Against Humanity LLC
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Player Judge, Hand Management, Storytelling, Acting
Edad Mínima: 17
Jugadores: 4 - 20
Editor: Cards Against Humanity LLC
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Player Judge, Hand Management, Storytelling, Acting
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Business Walrus is a brand-new party game where friends compete to invent products and win billions of dollars from the world’s wealthiest, most powerful investor: the Business Walrus.
ClickHole’s newly announced party game Business Walrus appears to share some similarities with Cards Against Humanity, featuring a deck of minimalist cards with stark text that prompt answers from the players, as well as other improv-led games such as Funemployed and Patently Stupid.
The game seemingly moves away from CAH’s fill-the-blank format by challenging players to instead pitch their inventions out-loud to the titular billionaire investor, who also happens to be a walrus. Cards include “asks” - which require players to create a product based on the requirement - and “must haves”, which augment their invention with necessary features. Walrus Surprise cards add in an extra gameplay twist during pitches - for example, by requiring the players to sing a jingle for their product or explain why the previous player’s invention was a bad idea.
Players judge the best pitch and the player with the most pitches approved wins.
ClickHole’s newly announced party game Business Walrus appears to share some similarities with Cards Against Humanity, featuring a deck of minimalist cards with stark text that prompt answers from the players, as well as other improv-led games such as Funemployed and Patently Stupid.
The game seemingly moves away from CAH’s fill-the-blank format by challenging players to instead pitch their inventions out-loud to the titular billionaire investor, who also happens to be a walrus. Cards include “asks” - which require players to create a product based on the requirement - and “must haves”, which augment their invention with necessary features. Walrus Surprise cards add in an extra gameplay twist during pitches - for example, by requiring the players to sing a jingle for their product or explain why the previous player’s invention was a bad idea.
Players judge the best pitch and the player with the most pitches approved wins.
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ag.gameitem.lastUpdated: 2025-05-12 19:57:44.983