Double Dog Dare (1997)

Age min.: 10
Joueurs: 2
Editeur: Fun Da Mental Games (Tellurian International)
Concepteurs: Ian Young
Artistes: (Uncredited)
Mécaniques: Hand Management
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Double Dog Dare is a card game in which players draw and play cards to summon fantasy monsters to fight each other.
The game's combat mechanic is based on an elemental "rock-scissors-paper" cycle: fire trumps earth, which trumps air, and air is superior to water, which overwhelms fire. Two monsters of equal power would resolve the battle based on their elements; a monster of an element can, however, defeat a much weaker opponent that is of a superior element. Special and Orbit cards affect the game in other ways, preventing an opponent from attacking for a turn, forcing a player to discard a card, and such.
The game ends when one player has no more cards in hand or in front of him or her; the winner of the game is the other player.
The game's combat mechanic is based on an elemental "rock-scissors-paper" cycle: fire trumps earth, which trumps air, and air is superior to water, which overwhelms fire. Two monsters of equal power would resolve the battle based on their elements; a monster of an element can, however, defeat a much weaker opponent that is of a superior element. Special and Orbit cards affect the game in other ways, preventing an opponent from attacking for a turn, forcing a player to discard a card, and such.
The game ends when one player has no more cards in hand or in front of him or her; the winner of the game is the other player.
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ag.gameitem.lastUpdated: 2025-05-13 11:34:19.907