Glory: A Game of Knights (2021)
Tempo de Jogo: 120
Idade Mín.: 14
Jogadores: 1 - 4
Editora: Super Meeple, Strategos Games, Hobby World, TLAMA games, Udo Grebe Gamedesign
Designers: Dominik "Lir" Mucha, Marcin "Wis" Wisthal
Artistas: Sandra Guja, Jarek Nocoń, Milek Jakubiec, Tymoteusz Chliszcz, Radosław Jaszczuk
Mecânicas: Solo / Solitaire Game, Worker Placement, Set Collection, End Game Bonuses, Modular Board, Dice Rolling, Re-rolling and Locking
Idade Mín.: 14
Jogadores: 1 - 4
Editora: Super Meeple, Strategos Games, Hobby World, TLAMA games, Udo Grebe Gamedesign
Designers: Dominik "Lir" Mucha, Marcin "Wis" Wisthal
Artistas: Sandra Guja, Jarek Nocoń, Milek Jakubiec, Tymoteusz Chliszcz, Radosław Jaszczuk
Mecânicas: Solo / Solitaire Game, Worker Placement, Set Collection, End Game Bonuses, Modular Board, Dice Rolling, Re-rolling and Locking
Mostrar Descrição Mostrar Comentários Tendência de Preço
In Glory: A Game of Knights, you are a young knight, whose sole goal is to become famous. You will earn your fame through tournaments, noble titles or minstrels singing about your deeds. Each turn, you spend your precious time doing actions like training, gathering allies, praying or selling your sword. You will also fight for ransom or visit your beloved lady. Prepare yourself for being a champion able to challenge other players as well as the most famous nobles across the Europe of 15th century.
Glory is a game designed by two medieval reenactors, who want to tell you a story of a knight's life in the language of a board game. The key design concepts are:
two main modes for different experience and player types - with or without pvp combat
worker-placement-like preparation phase,
quest phase based on gathered quest cards,
tournaments as a main source of victory points,
duels as a fast mini-game
titles to gather as a secondary source of victory points - public and private - changing with every game.
—description from the publisher
Glory is a game designed by two medieval reenactors, who want to tell you a story of a knight's life in the language of a board game. The key design concepts are:
two main modes for different experience and player types - with or without pvp combat
worker-placement-like preparation phase,
quest phase based on gathered quest cards,
tournaments as a main source of victory points,
duels as a fast mini-game
titles to gather as a secondary source of victory points - public and private - changing with every game.
—description from the publisher
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
O jogo também foi publicado com estes nomes:
Glory: Droga do chwały ,
Glory: A Game of Knights ,
История рыцаря ,
Glory: Un jeu de Chevaliers
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-04-30 12:19:05.649