Nibar's Keep (1987)
Tiempo de Juego: 45
Edad Mínima: 12
Jugadores: 2
Editor: Tactical Studies Rules (TSR)
Diseñadores: C. C. Stoll
Artistas: Jennell Allyn Jaquays, Dave LaForce
Mecánicas: Line of Sight, Hexagon Grid, Variable Set-up, Dice Rolling, Grid Movement, Movement Points
Edad Mínima: 12
Jugadores: 2
Editor: Tactical Studies Rules (TSR)
Diseñadores: C. C. Stoll
Artistas: Jennell Allyn Jaquays, Dave LaForce
Mecánicas: Line of Sight, Hexagon Grid, Variable Set-up, Dice Rolling, Grid Movement, Movement Points
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Nibar's Keep is a short game of tactical combat for two players. Each player assumes the role of a warrior in Nibar's arena. Each warrior is aided by a force of diverse creatures, some of which are magically summoned after the game has started. To win the game, a player must accomplish either of the following two objectives:
1) Move one's own warrior onto one of the two rune hexes guarded by the opponent; or,
2) Inflict two wounds on the opponent's warrior
Published in Dragon magazine, Issue #118.
1) Move one's own warrior onto one of the two rune hexes guarded by the opponent; or,
2) Inflict two wounds on the opponent's warrior
Published in Dragon magazine, Issue #118.
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Nibar's Keep
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ag.gameitem.lastUpdated: 2025-04-29 07:33:19.815