Monopoly (1935)
Czas gry: 180
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Klee, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Kod Kod, Damm / Egmont, Manhattan Agencies, Franz Schmidt, Tomy, Parker Brothers, Estrela, Parker Spiele, (Self-Published), Brohm-Parker-Spiele, Remoundo, Leaping Dog, Oy Fenno-Alga Ab, Kuvataide, MIKA, Clipper, Nýja leikfangagerðin, Åhlén & Åkerlund, Winning Solutions (WS Game Company), Schmidt Spiele, Zontik Games, MB Juegos, Editrice Giochi, Super Impulse, Toltoys, Globetrade, Kasco Industries, Majora, John Waddington Ltd., Schtelber, Borras Plana S.A., Barnes & Noble, Inspiration tv network, The Op Games, Waddingtons, Tilsit, Carlit, Korea Boardgames, deSka, Alga, Smeets & Schippers, Nilco S.A., Edwards Dunlop And Company Limited, (Unknown), JinLiLai, Epoch Co., Ltd., NeoTroy Games, Miro Company, ASS Altenburger Spielkarten, Altap, Tomy Company, Ltd. (Takara Tomy), Metrotoy, Hasbro, General Mills, John Sands Pty Ltd, The Swan Press Limited, Johannesburg, Hanayama, Aurimagic, PanGraf, Funskool Games
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Loans, Ownership, Set Collection, Income, Roll / Spin and Move, Track Movement, Auction / Bidding, Trading, Auction: English, Lose a Turn, Player Elimination
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Klee, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Kod Kod, Damm / Egmont, Manhattan Agencies, Franz Schmidt, Tomy, Parker Brothers, Estrela, Parker Spiele, (Self-Published), Brohm-Parker-Spiele, Remoundo, Leaping Dog, Oy Fenno-Alga Ab, Kuvataide, MIKA, Clipper, Nýja leikfangagerðin, Åhlén & Åkerlund, Winning Solutions (WS Game Company), Schmidt Spiele, Zontik Games, MB Juegos, Editrice Giochi, Super Impulse, Toltoys, Globetrade, Kasco Industries, Majora, John Waddington Ltd., Schtelber, Borras Plana S.A., Barnes & Noble, Inspiration tv network, The Op Games, Waddingtons, Tilsit, Carlit, Korea Boardgames, deSka, Alga, Smeets & Schippers, Nilco S.A., Edwards Dunlop And Company Limited, (Unknown), JinLiLai, Epoch Co., Ltd., NeoTroy Games, Miro Company, ASS Altenburger Spielkarten, Altap, Tomy Company, Ltd. (Takara Tomy), Metrotoy, Hasbro, General Mills, John Sands Pty Ltd, The Swan Press Limited, Johannesburg, Hanayama, Aurimagic, PanGraf, Funskool Games
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Loans, Ownership, Set Collection, Income, Roll / Spin and Move, Track Movement, Auction / Bidding, Trading, Auction: English, Lose a Turn, Player Elimination
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
מונופול ,
World's Smallest Monopoly ,
Cờ Phú Ông ,
Monopoly: Swedish ,
Monopoly: 25th Anniversary ,
Monopoly Θησαυροι της Ελλαδας ,
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מונופול קלאסי ,
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Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
모노폴리 클래식 ,
Cờ Tỷ Phú ,
Monopoly ,
Banco Imobiliário: Luxo ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 65th Anniversary 1935-2000 ,
Millionær ,
Monopoly: Edizione Nostalgia ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 70th Anniversary Edition ,
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Monopoly: 50th Anniversary Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
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Москва ,
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Monopoly: 1935 Retro ,
Banco Imobiliário ,
Monopoly: KeyChain Edition ,
Orkdalspillet ,
Monopoly: Deluxe Anniversary Edition ,
Kleppspelet ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Token Madness ,
Ålborg på spil ,
Monopol ,
Monopol De Luxe ,
Monopoly: Standard Tunisian ,
Stavangerspillet ,
Millionaire ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoli ,
Beuru Mabeul ,
Deluxe Monopoly ,
Monopoly: South African Edition ,
モノポリー ,
Monopoly 60 ,
Metropoli ,
Monopol de Luxe ,
Monopoly Heute 2006 ,
Banco Imobiliário Mundo ,
Monopoly: Nostalgia Wooden Box ,
Compact Monopoly ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
모노폴리 ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
Monopoly: Νοσταλγία ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 1935 Deluxe ,
大富翁/强手棋 ,
Monopoly: The Original ,
Monopoly houten editie ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Philadelphia Edition ,
Monopolio ,
Monopoly: Swiss Edition ,
Монополия ,
Monopoly: 85th Anniversary Edition ,
Sandnesspillet ,
Mr. Paploo Millioner
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118