Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Solutions (WS Game Company), Toltoys, Clipper, Carlit, (Unknown), John Waddington Ltd., Brohm-Parker-Spiele, Smeets & Schippers, Åhlén & Åkerlund, The Op Games, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), Schtelber, Waddingtons, Kod Kod, Hasbro, Tomy, Franz Schmidt, Damm / Egmont, Super Impulse, Parker Brothers, General Mills, Schmidt Spiele, deSka, The Swan Press Limited, Johannesburg, Globetrade, Tilsit, Inspiration tv network, Zontik Games, Kasco Industries, (Self-Published), Borras Plana S.A., Majora, Miro Company, Estrela, Metrotoy, A. F. Tompson & Son Ltd., Leaping Dog, Altap, MIKA, Korea Boardgames, Winning Moves Games (USA), John Sands Pty Ltd, NeoTroy Games, Alga, Funskool Games, Oy Fenno-Alga Ab, Editrice Giochi, Remoundo, Barnes & Noble, ASS Altenburger Spielkarten, Epoch Co., Ltd., Nilco S.A., MB Juegos, PanGraf, Hanayama, Manhattan Agencies, Parker Spiele, JinLiLai, Aurimagic, Kuvataide, Klee
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Ownership, Lose a Turn, Track Movement, Trading, Player Elimination, Set Collection, Loans, Income, Auction / Bidding, Roll / Spin and Move, Auction: English
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Solutions (WS Game Company), Toltoys, Clipper, Carlit, (Unknown), John Waddington Ltd., Brohm-Parker-Spiele, Smeets & Schippers, Åhlén & Åkerlund, The Op Games, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), Schtelber, Waddingtons, Kod Kod, Hasbro, Tomy, Franz Schmidt, Damm / Egmont, Super Impulse, Parker Brothers, General Mills, Schmidt Spiele, deSka, The Swan Press Limited, Johannesburg, Globetrade, Tilsit, Inspiration tv network, Zontik Games, Kasco Industries, (Self-Published), Borras Plana S.A., Majora, Miro Company, Estrela, Metrotoy, A. F. Tompson & Son Ltd., Leaping Dog, Altap, MIKA, Korea Boardgames, Winning Moves Games (USA), John Sands Pty Ltd, NeoTroy Games, Alga, Funskool Games, Oy Fenno-Alga Ab, Editrice Giochi, Remoundo, Barnes & Noble, ASS Altenburger Spielkarten, Epoch Co., Ltd., Nilco S.A., MB Juegos, PanGraf, Hanayama, Manhattan Agencies, Parker Spiele, JinLiLai, Aurimagic, Kuvataide, Klee
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Ownership, Lose a Turn, Track Movement, Trading, Player Elimination, Set Collection, Loans, Income, Auction / Bidding, Roll / Spin and Move, Auction: English
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: 60th Anniversary Edition (1935–1995) ,
Gute Reise Monopoly ,
Millionaire ,
Monopoly: Token Madness ,
La Gran Capital ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: 1935 Deluxe ,
Monopoly: Swedish ,
Mr. Paploo Millioner ,
Monopoly: 80th anniversary edition 1935–2015 ,
מונופול ,
Monopoli ,
모노폴리 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Μονοπώλιο ,
מונופול קלאסי ,
Monopoly: Nostalgia Tin BoxEdition ,
Banco Imobiliário: Luxo ,
Monopoly: Lietuva ,
모노폴리 넘버 원 ,
Banco Imobiliário Brasil ,
Monopoly 60 ,
Monopol De Luxe ,
Millionær ,
Cờ Tỷ Phú ,
Monopoly: KeyChain Edition ,
Metropoli ,
Beuru Mabeul ,
Monopoly ,
Orkdalspillet ,
Monopoly: Νοσταλγία ,
Монополия ,
Stavangerspillet ,
World's Smallest Monopoly ,
Banco Imobiliário Mundo ,
Monopol de Luxe ,
モノポリー ,
Banco Imobiliário ,
Monopol ,
Monopoly: Swiss Edition ,
大富翁/强手棋 ,
Monopoly: Edizione Nostalgia ,
Deluxe Monopoly ,
Monopoly: 25th Anniversary ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: The Original ,
Monopoly: General Mills Collector's Edition ,
Sandnesspillet ,
Monopoli: Edizione Europea ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Standard Tunisian ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 70th Anniversary Edition ,
Ålborg på spil ,
Monopoly: Philadelphia Edition ,
Москва ,
Monopoly: 50th Anniversary Edition ,
Monopolio ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly (Madrid/Barcelona) ,
Compact Monopoly ,
Cờ Phú Ông ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Kleppspelet ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: South African Edition ,
Monopoly houten editie ,
Monopoly: 1935 Retro ,
Monopoly Heute 2006 ,
모노폴리 클래식 ,
Monopoly: Greek Nostalgia Wooden Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118