Alien Armada (2010)
Temps de jeu: 180
Age min.: 12
Joueurs: 2 - 12
Editeur: Amarillo Design Bureau, Inc., Majestic Twelve Games
Concepteurs: Daniel Kast
Artistes: Adam Turner
Mécaniques: Simulation, Variable Player Powers, Simultaneous Action Selection, Dice Rolling, Hexagon Grid
Age min.: 12
Joueurs: 2 - 12
Editeur: Amarillo Design Bureau, Inc., Majestic Twelve Games
Concepteurs: Daniel Kast
Artistes: Adam Turner
Mécaniques: Simulation, Variable Player Powers, Simultaneous Action Selection, Dice Rolling, Hexagon Grid
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Publisher Blurb:
Alien Armada is the third book in our series of module using the Starmada game system. This includes ships from the Tholians, Neo-Tholians, Seltorians, and Orion Pirates, along with some bonus ships.There are Q-ships, base stations, monitors, and defense satellites for most empires. Rules for webs, web casters, web breakers, particle cannons. This book requires Klingon Armada to play. The Starmada Admiralty Edition Core Rules aren't required but would add more player options and opportunities.
Alien Armada is the third book in our series of module using the Starmada game system. This includes ships from the Tholians, Neo-Tholians, Seltorians, and Orion Pirates, along with some bonus ships.There are Q-ships, base stations, monitors, and defense satellites for most empires. Rules for webs, web casters, web breakers, particle cannons. This book requires Klingon Armada to play. The Starmada Admiralty Edition Core Rules aren't required but would add more player options and opportunities.
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ag.gameitem.lastUpdated: 2025-04-30 01:30:41.665