Harpoon Naval Review 2003
(2003)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 2 to 3 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Paper-and-Pencil und Simulation...
Game Data
| Average time to play: | 180 |
| Minimum age: | 0 |
| Number of players: | 2 - 3 |
| Publisher: | (Web published), Clash of Arms Games |
| Designers: | Larry Bond, Dave Schueler, Jay Wissmann |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Paper-and-Pencil, Simulation |
From the Clash of Arms Games web
2003 Harpoon Naval Review contents.
Scenarios:
* Cuban Connection - US Coast Guard vs. Cuban Navy
* One size fits all? - Dutch ASW carrier group vs. Soviet SAG & submarines
* Indian Ocean Escort - NATO task group vs. Soviet submarine
* Operation Constrictor - Indian submarines vs. escorted MPS-2
* Eastern Exercise - PRC vs. Vietnam
* Little Wars: Myanmar and Thailand - Myanmar vs. Thailand
* Little Wars: Guyana and Surinam - Guyana vs. Surinam
* Send in the Marines! - US Expeditionary Strike Group 1 vs. Iranians
Articles:
* Street fighter on trial (littoral combat)
* Australia's Navy in the 21st century
* China's next generation
* Keeping the US out of the Gulf
* Don't sink this sub!
Game related articles:
* Variable damage in Harpoon 4
* Weapon mount arcs vs. Directors arcs
* Rules and Annex errata
* 56 Harpoon Form 10s for several scenarios.
* 16 Harpoon Form 20s for several scenarios
* Naval counters on the back of the page (need to be cut and mounted)
Alternative names:
Harpoon Naval Review 2003
Last Updated: 2025-08-13 19:06:26 UTC
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