Atmosfear: The Ultimate Conflict (1997)
Tempo di Gioco: 60
Età Min.: 12
Giocatori: 3 - 6
Editore: Spear's Games, A Couple 'A Cowboys, Mattel, Inc.
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Roll / Spin and Move, Variable Player Powers
Età Min.: 12
Giocatori: 3 - 6
Editore: Spear's Games, A Couple 'A Cowboys, Mattel, Inc.
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Roll / Spin and Move, Variable Player Powers
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Atmosfear: The Ultimate Conflict combines Atmosfear: The Harbingers with Atmosfear: The Soul Rangers, for the ultimate challenge. A VHS tape is used to time the game, but the timers have a greater challenge than time itself.
Your first challenge is to defeat the Gatekeeper, guardian of The Other Side, and host of "The Harbingers". He plays dirty, and plays to win. Players build the game board and race to choose their Harbinger and gain powers, and then fight to collect six keys which will allow them to face their greatest fear. Those who fail to become Harbingers in time will become Soul Rangers, who can only steal keys from other players.
After defeating the Gatekeeper, you can flip the reversible board over and meet your new host. The demented dentist, Dr Mastiff, leader of "The Soul Rangers". The Dr. now challenges you to lose all your keys and make your way back home. But the only way to lose your keys is to give them to the other Soul Rangers by duelling them.
Each game is complete within one hour, and no game is ever the same twice...
Your first challenge is to defeat the Gatekeeper, guardian of The Other Side, and host of "The Harbingers". He plays dirty, and plays to win. Players build the game board and race to choose their Harbinger and gain powers, and then fight to collect six keys which will allow them to face their greatest fear. Those who fail to become Harbingers in time will become Soul Rangers, who can only steal keys from other players.
After defeating the Gatekeeper, you can flip the reversible board over and meet your new host. The demented dentist, Dr Mastiff, leader of "The Soul Rangers". The Dr. now challenges you to lose all your keys and make your way back home. But the only way to lose your keys is to give them to the other Soul Rangers by duelling them.
Each game is complete within one hour, and no game is ever the same twice...
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ag.gameitem.lastUpdated: 2025-04-24 11:03:07.045