Veptheca (2003)
Speeltijd: 10
Min. Leeftijd: 0
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Jordan Tuzsuzov
Kunstenaars: Onbekend
Mechanismen: Paper-and-Pencil, Line Drawing
Min. Leeftijd: 0
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Jordan Tuzsuzov
Kunstenaars: Onbekend
Mechanismen: Paper-and-Pencil, Line Drawing
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Veptheca is an abstract strategy game for two or more players, which is played with pen and paper.
The board of Veptheca is a arbitrary quad-board with dots. The minimal size is 3x3 points, but bigger is better, for more strategy. Of course, for more than two players, a bigger field must be used.
Every player draws a vector on the field, with the following rules :
1. Orthogonal vector with length 1 (the distance between two neighbor dots in same line or column) with arbitrary direction, if the vector doesn't intersect any existing one.
2. Vector, which is a sum of two existing connected vectors with joint vertex in case :
* is discreet (i.e. lies on two dots from the field);
* doesn't intersect existing vector;
* the joint vertex of the vectors, which sum is, is its vertex too;
* lies in the sub-plane defined by the non-obtuse angle defined by the two vectors, which sum is it;
* is not a result of two collinear vectors;
The winner of the game is the player who makes the last possible move.
The official game site (for rules and examples) is http://veptheca.tuzsuzov.com/
The board of Veptheca is a arbitrary quad-board with dots. The minimal size is 3x3 points, but bigger is better, for more strategy. Of course, for more than two players, a bigger field must be used.
Every player draws a vector on the field, with the following rules :
1. Orthogonal vector with length 1 (the distance between two neighbor dots in same line or column) with arbitrary direction, if the vector doesn't intersect any existing one.
2. Vector, which is a sum of two existing connected vectors with joint vertex in case :
* is discreet (i.e. lies on two dots from the field);
* doesn't intersect existing vector;
* the joint vertex of the vectors, which sum is, is its vertex too;
* lies in the sub-plane defined by the non-obtuse angle defined by the two vectors, which sum is it;
* is not a result of two collinear vectors;
The winner of the game is the player who makes the last possible move.
The official game site (for rules and examples) is http://veptheca.tuzsuzov.com/
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ag.gameitem.lastUpdated: 2025-04-25 05:17:54.092