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   Gamma Knights (1992)

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Who is this game suitable for?

Suitable for ages 12 and up. You can play with 1 to 8 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hexagon Grid und Paper-and-Pencil...

Game Data

Average time to play: 60
Minimum age: 12
Number of players: 1 - 8
Publisher: Tactical Studies Rules (TSR)
Designers: Dale "Slade" Henson, Steve Winter
Artists: Fred Fields, Mark A. Nelson
Mechanics: Dice Rolling, Hexagon Grid, Paper-and-Pencil
Durchschnitt: 0.0 (0 Bewertungen )
Gamma Knights is a two-player game pitting power-armoured warriors against regular troops, mutant creatures and other power-armoured warriors. The game is set in the Gamma World post-apocalypse milieu. The warriors, mutants, etc. are represented by cardboard stand-ups in plastic bases that are moved around a hex-based soft card map. A couple of basic scenarios are provided along with rules for creating your own. The game is clearly designed to appeal to Gamma World RPG-ers as there is a large section on how to incorporate power armour into the Gamma World game.

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Alternative names: Gamma Knights
Last Updated: 2025-12-17 21:37:06 UTC

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