Federation Commander: Tactics Manual (2014)
Temps de jeu: 60
Age min.: 12
Joueurs: 1 - 8
Editeur: Amarillo Design Bureau, Inc.
Concepteurs: Stephen V. Cole, Patrick Doyle
Artistes: Adam Turner
Mécaniques: Action Points, Dice Rolling, Hexagon Grid, Simultaneous Action Selection
Age min.: 12
Joueurs: 1 - 8
Editeur: Amarillo Design Bureau, Inc.
Concepteurs: Stephen V. Cole, Patrick Doyle
Artistes: Adam Turner
Mécaniques: Action Points, Dice Rolling, Hexagon Grid, Simultaneous Action Selection
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[From the Warehouse 23 product entry]
"The only test is combat; the only valid result is victory."
-- Admiral Ardak Kumerian, Commander of the Klingon Red Fleet
The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both broad tactical principles and specific step-by-step techniques and procedures.
The Tactics Manual includes how to plan your battle (and stick to a plan), analysis of each weapon and each empire, special types of units (battleships, bases), terrain of all types, and maneuvers of all types and when to use each one. Subjects covered include: firing arcs, shields, energy allocation, targeting, special sensors, damage control, suicide shuttles, Marines, transporters, tractor beams, and everything else. This book also includes a compilation of all Tactical Notes published to date in Captain's Log through #48.
"The only test is combat; the only valid result is victory."
-- Admiral Ardak Kumerian, Commander of the Klingon Red Fleet
The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both broad tactical principles and specific step-by-step techniques and procedures.
The Tactics Manual includes how to plan your battle (and stick to a plan), analysis of each weapon and each empire, special types of units (battleships, bases), terrain of all types, and maneuvers of all types and when to use each one. Subjects covered include: firing arcs, shields, energy allocation, targeting, special sensors, damage control, suicide shuttles, Marines, transporters, tractor beams, and everything else. This book also includes a compilation of all Tactical Notes published to date in Captain's Log through #48.
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ag.gameitem.lastUpdated: 2025-04-28 22:12:48.322