Run & Gun (2022)
Tempo di Gioco: 30
Età Min.: 14
Giocatori: 2 - 6
Editore: Hecate Ediciones
Designer: Emmanuel César Rubio, Marcos Lescano
Artisti: Sconosciuto
Meccaniche: Grid Movement, Real-Time, Turn Order: Claim Action
Età Min.: 14
Giocatori: 2 - 6
Editore: Hecate Ediciones
Designer: Emmanuel César Rubio, Marcos Lescano
Artisti: Sconosciuto
Meccaniche: Grid Movement, Real-Time, Turn Order: Claim Action
Mostra Descrizione Mostra Commenti Andamento Prezzi
A frenetic 90’s action movies inspired Print And Play board game, with App enhancement, for 2 to 6 players.
A first person shooter tabletop app powered print & play game.
A game of Run & Gun unfolds in a series of rounds. The app keeps track of the number of rounds and informs you when the final round arrives.
Each round involves two phases: the Run and the Gun phase. Run takes place in real time and is assisted by the app: during that phase you will try to take the action that interests you the most for the second phase (and I say try because another player could take it first!). The second phase plays out in rounds, starting with the player that has the carrot card. The players resolve one by one the actions they have selected in the previous phase.
Players get points when they complete the 3 types of goals. On the other hand, they can lose points depending on the amount of damage they received during the game.
At the end of the final round, the player who earned the most points, wins.
A first person shooter tabletop app powered print & play game.
A game of Run & Gun unfolds in a series of rounds. The app keeps track of the number of rounds and informs you when the final round arrives.
Each round involves two phases: the Run and the Gun phase. Run takes place in real time and is assisted by the app: during that phase you will try to take the action that interests you the most for the second phase (and I say try because another player could take it first!). The second phase plays out in rounds, starting with the player that has the carrot card. The players resolve one by one the actions they have selected in the previous phase.
Players get points when they complete the 3 types of goals. On the other hand, they can lose points depending on the amount of damage they received during the game.
At the end of the final round, the player who earned the most points, wins.
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ag.gameitem.lastUpdated: 2025-05-16 19:39:29.813