Equatorial Clash (2022)

Imagen del Juego 419cd83f9659632e01965a63252b6348_thb.png 🔎
Tiempo de Juego: 120
Edad Mínima: 12
Jugadores: 2
Editor: SNAFU Design, Bonsai Games
Diseñadores: Marc Figueras
Artistas: Nils Johansson
Mecánicas: Action Points, Dice Rolling, Area-Impulse, Ratio / Combat Results Table, Area Movement

Equatorial Clash is a simulation of the conflict between Ecuador and Perú in July 1941. This small war was the most important clash in the long series of wars, skirmishes and border conflicts between these two countries for the regions that both considered rightfully theirs. The game is centered in the main theatre of operations in the coastal zone.

The game uses a map divided into areas and in each turn players will alternate taking “impulses” in which they can spend a certain amount of “action points” in order to move military units, launch combats, replenish depleted units and influence in political matters. The other fronts of the war are represented in a more abstract way as two tracks: one for the Macará-Loja axis and another one for the Amazonian outposts as a whole.

—description from the designer



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ag.gameitem.lastUpdated: 2025-04-24 22:08:59.491