Advanced Civilization
(1991)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 8 players.
For the pros among you, the following mechanics can be decisive: Area Movement, Commodity Speculation, Set Collection und Trading...
Game Data
| Average time to play: | 480 |
| Minimum age: | 12 |
| Number of players: | 2 - 8 |
| Publisher: | The Avalon Hill Game Co |
| Designers: | Lauren Banerd, Jim Eliason, Jeff Groteboer, Bruce Harper, Eric Hunter, Steven Padgett, Gary Rapanos, Michael Roos, Jennifer Schlickbernd, Jeff Suchard |
| Artists: | Rodger B. MacGowan |
| Mechanics: | Area Movement, Commodity Speculation, Set Collection, Trading |
The use of the word "Advanced" to describe this expansion followed existing Avalon Hill tradition. "Enhanced" is likely more appropriate. Playing with this expansion is no more difficult than playing the base Civilization game. This expansion reworks a few of the original rules, includes a reworked version of Civilization: Expansion Trade Cards Set and adds more civilization advancements to the technology tree.
Included are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be traded. The most significant aspect of the game is a restructuring of the advancement/victory conditions, which remove the limits on advancement cards. Some claim this makes the strategies more homogeneous while others claim the reverse is true.
Alternative names:
Advanced Civilization
Last Updated: 2025-08-12 10:04:57 UTC
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