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   Hastings, 1066 (1987)

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Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hexagon Grid, Line of Sight, Movement Points und Simulation...

Game Data

Average time to play: 300
Minimum age: 12
Number of players: 2
Publisher: Tactical Studies Rules (TSR)
Designers: Richard H. Berg
Artists: The Bayeux Tapestry, Tom Dardnell, David C. Sutherland, III
Mechanics: Dice Rolling, Hexagon Grid, Line of Sight, Movement Points, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
First published in Strategy & Tactics magazine #110, Hastings, 1066 is a tactical simulation of the confrontation between William the Bastard, Duke of Normandy, and King Harold Godwineson of Wessex... a battle that forever changed the face of the world, as the victor became King. The game includes a 12 page rulebook, 200 counters and a 22"X34" mapsheet, which includes player displays, charts, and tables. The Norman's objective was to reach and take London. Harold's army blocked the only road. If the Norman player controls all of the road hexes on Senlac Hill, they win a Strategic victory. The Normans also win if they can eliminate all of the Saxon housecarle units. If neither of these victory conditions occur by the end of the second assault phase, the Saxon player wins.

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Alternative names: Hastings, 1066 Hasting: 1066
Last Updated: 2025-12-17 13:07:35 UTC

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