Camel Up: Grand Prix of the Sahara (2016)

Game Image 419cd83f9656f45d01965767229a31b1_thb.jpg 🔎
Playtime: 0
Min. Age: 8
Players: 2 - 8
Publisher: eggertspiele, 999 Games
Designers: Steffen Bogen
Artists: Dennis Lohausen
Mechanics: Roll / Spin and Move, Dice Rolling, Betting and Bluffing

This is a Playmat for Camel Up with whirlwind spaces that have special Rules:

The space 6, 7 and 8 on the race track are considered to be whirlwind spaces.

If a camel or a camel unit leaves space 6, they always move to space 8.
If a camel or came unit leaves space 7, it always moves to space 6.
(The arrow of the whirlwind indicate the direction the camels move.)


A camel or camel unit may only move from space 8 to space 9, if at least one of the following conditions is met:

There is another camel or camel unit on a whirlwind space(6, 7 or 8);
All other camels are already on space 9 or beyond.


If no condition is met, the camel or camel unit moves backwards to space 7.
From 7 it will move to space 6 with its next step.
If it gets back to space 6 it will move again to space 8 with its next movement.
There it needs to check again for the conditions to move forward to space 9.

Important:
You may not place your desert tile on any of the whirlwind spaces (neither oasis side nor mirage side).



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ag.gameitem.lastUpdated: 2025-04-26 00:08:36.412