Descent: Journeys in the Dark (Second Edition) (2012)
Tempo di Gioco: 120
Età Min.: 14
Giocatori: 1 - 5
Editore: Delta Vision Publishing, Heidelberger Spieleverlag, Fantasy Flight Games, Wargames Club Publishing, Arclight Games, Hobby World, Galakta, Giochi Uniti, ADC Blackfire Entertainment, Edge Entertainment
Designer: Daniel Clark (I), Kevin Wilson, Corey Konieczka, Adam Sadler
Artisti: Alex Aparin, Charlène le Scanff, Sylvain Decaux, Henning Ludvigsen, Sandara Tang, Thomas Lishman, Dallas Mehlhoff, Allison Theus, Tod Gelle, Devon Caddy-Lee
Meccaniche: Role Playing, Dice Rolling, Movement Points, Multiple Maps, Variable Player Powers, Team-Based Game, Once-Per-Game Abilities, Hand Management, Map Addition, Line of Sight, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Grid Movement, Cooperative Game, Modular Board, Stat Check Resolution, Action Points
Età Min.: 14
Giocatori: 1 - 5
Editore: Delta Vision Publishing, Heidelberger Spieleverlag, Fantasy Flight Games, Wargames Club Publishing, Arclight Games, Hobby World, Galakta, Giochi Uniti, ADC Blackfire Entertainment, Edge Entertainment
Designer: Daniel Clark (I), Kevin Wilson, Corey Konieczka, Adam Sadler
Artisti: Alex Aparin, Charlène le Scanff, Sylvain Decaux, Henning Ludvigsen, Sandara Tang, Thomas Lishman, Dallas Mehlhoff, Allison Theus, Tod Gelle, Devon Caddy-Lee
Meccaniche: Role Playing, Dice Rolling, Movement Points, Multiple Maps, Variable Player Powers, Team-Based Game, Once-Per-Game Abilities, Hand Management, Map Addition, Line of Sight, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Grid Movement, Cooperative Game, Modular Board, Stat Check Resolution, Action Points
Mostra Descrizione Mostra Commenti Andamento Prezzi
In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
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Il gioco è stato pubblicato anche con questi nomi:
Descent: Výpravy do temnot (druhá edice) ,
Descent: Die Reise ins Dunkel (Zweite Edition) ,
深入絕地:暗黑世界之旅第二版 (繁體版) ,
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Descent: Viaggi nelle Tenebre (Seconda Edizione) ,
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Descent: Странствия во Тьме (Вторая редакция) ,
Descent: Wędrówki w mroku (Druga edycja) ,
Descent: Journeys in the Dark (Second Edition)
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ag.gameitem.lastUpdated: 2025-04-29 02:27:01.844