The Crusades (1992)
Czas gry: 90
Min. wiek: 0
Gracze: 1 - 2
Wydawca: 3W (World Wide Wargames)
Projektanci: Robert G. Markham
Artyści: Nieznany
Mechaniki: Hexagon Grid, Dice Rolling
Min. wiek: 0
Gracze: 1 - 2
Wydawca: 3W (World Wide Wargames)
Projektanci: Robert G. Markham
Artyści: Nieznany
Mechaniki: Hexagon Grid, Dice Rolling
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Designed by award winning designer Rob Markham, The Crusades Quad contains four of the most important battles of the Crusades, set in the time when western Europe was using its military might to expand into areas it had not controlled since Roman times. The Crusaders' goal was to free Palestine and the Near East from Muslim dominance, and restore Christianity's birthplace to Christian rule.
Based on the popular Royalists & Roundheads system, the game features an innovative, easy to use command system that recreates the problems of command in an elegant and simple way. Leaders are rated for command, initiative, and combat. Special rules reflect the abilities and weaknesses of the Crusaders' heavy cavalry. Each of the four games is complete in itself, and can be played in 1 1/2 to 3 hours, with the ever-present possibility of one side or the other triggering an automatic victory.
Contains the battles of Antioch, Ascalon, Acre, and Arsouf.
Based on the popular Royalists & Roundheads system, the game features an innovative, easy to use command system that recreates the problems of command in an elegant and simple way. Leaders are rated for command, initiative, and combat. Special rules reflect the abilities and weaknesses of the Crusaders' heavy cavalry. Each of the four games is complete in itself, and can be played in 1 1/2 to 3 hours, with the ever-present possibility of one side or the other triggering an automatic victory.
Contains the battles of Antioch, Ascalon, Acre, and Arsouf.
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ag.gameitem.lastUpdated: 2025-04-28 12:21:31.751