1811: Albuera (2020)

Game Image 419cd83f9654fe4b019656c7dcbd57a2_thb.jpg 🔎
Playtime: 480
Min. Age: 12
Players: 1 - 2
Publisher: Tactical Workshop
Designers: Frederic Delstanches
Artists: Unknown
Mechanics: Simulation, Movement Points, Interrupts, Turn Order: Stat-Based, Line of Sight, Command Cards, Grid Movement, Hexagon Grid

1811: Albuera simulates this battle in lavish historical details using the "Fix Bayonets!" tactical system. The map was carefully drawn based on multiple historical sources while the unit counters sport the colors of the uniforms that were worn by those combat units that day. Two decks of Leader cards help you determine the order of activation of each of the armies' formations. Fix Bayonets! is a system simulating combat at the battalion level between the armies of the Napoleonic Wars. The rules include an emphasis on Command and Control, a card driven initiative activation system and limit the use of informational markers. The combat resolution system differentiates between the effects of fire, infantry assaults and cavalry charges. While not overly difficult, learning the game can be a challenging but rewarding experience for all wargamers.

This is Volume I of the Fix Bayonets! system, simulating combat at the battalion level between the armies of the Napoleonic Wars. The rules include an emphasis on Command and Control, a card driven initiative activation system and limit the use of informational markers. The combat resolution system differentiates between the effects of fire, infantry assaults and cavalry charges. While not overly difficult, learning the game can be a challenging but rewarding experience for all wargamers.

Counters are (mostly) Batallion (infantry), regiment (Cavalry), battery (artillery) & Leaders
Game System "Fix Bayonets!"
Hexes are 100m

-description from designer



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ag.gameitem.lastUpdated: 2025-04-22 06:41:32.777