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   The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion (2017)

Image of The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion 🔎

Who is this game suitable for?

Suitable for ages 13 and up. You can play with 2 to 5 players.
For the pros among you, the following mechanics can be decisive: Area Majority / Influence, Hand Management, Secret Unit Deployment, Take That und Worker Placement...

Game Data

Average time to play: 150
Minimum age: 13
Number of players: 2 - 5
Publisher: Minion Games
Designers: Brandon Tibbetts
Artists: James Colmer, Clay Gardner
Mechanics: Area Majority / Influence, Hand Management, Secret Unit Deployment, Take That, Worker Placement
Durchschnitt: 0.0 (0 Bewertungen )
Mini expansion with 5 buildings and 2 nation cards. Military HQ Owner: General Opponent: Spy Function: 1 Placement in Military Actions Embassy Owner: Politician Opponent: Spy Function: 1 Placement in any 3WN Intelligence Agency Owner: Spy Opponent: Spy Function: 1 Placement on an opponent Building University Owner: Laborer Opponent worker: Spy Function: 1 Placement in Education Stock Exchange Owner: Laborer Opponent: Spy Function: Change the cost of 1 Building South Africa: At the end of your Worker Placement turn, you may convert a Sub or Bomber in your Personal supply into Nukes, or return a Nuke from your Personal Supply to the General Supply. If you take any of these actions, collect 1 VP. Brazil: At the end of your Worker Placement turn, you may spend $1 to buy 1 Fighter Squadron or Decoy from the General Supply, or you may sell 1 Fighter Squadron or Decoy from your Personal Supply for $1.

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Last Updated: 2025-08-20 14:17:48 UTC

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