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   Phil Dunn's Sea Battle Games: Naval Wargaming 1650-1945 (1970)

Image of Phil Dunn's Sea Battle Games: Naval Wargaming 1650-1945 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Scenario / Mission / Campaign Game und Simulation...

Game Data

Average time to play: 0
Minimum age: 12
Number of players: 2
Publisher: The History of Wargaming Project, Model & Allied Publications Ltd.
Designers: Phil Dunn
Artists: Unknown
Mechanics: Dice Rolling, Scenario / Mission / Campaign Game, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
"From the back of the book: 'Sea Battles was a marvelously detailed book on recreating naval warfare. ' Donald Featherstone - author of over 40 books on wargaming and military history This book covers all aspects of naval wargaming with a detailed examination of the key factors affecting gunnery and damage. Chapters include: Napoleonic period rules Ironclad rules Pre-dreadnought rules World War I and II rules Map campaigns This revised edition includes new chapters, illustrations and a Sink the Bismarck game based on Dunn's concepts by the well-known military historian Paddy Griffith. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at www.johncurryevents.co.uk. 266 pages. Photos and illustrations. "

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Last Updated: 2025-08-16 17:11:57 UTC

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