Operation Olympic: The Invasion of Japan 1 November 1945
(1974)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 1 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Secret Unit Deployment, Simulation, Solo / Solitaire Game und Zone of Control...
Game Data
| Average time to play: | 120 |
| Minimum age: | 12 |
| Number of players: | 1 - 2 |
| Publisher: | Decision Games (I), SPI (Simulations Publications, Inc.) |
| Designers: | Jim Dunnigan |
| Artists: | Redmond A. Simonsen |
| Mechanics: | Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Secret Unit Deployment, Simulation, Solo / Solitaire Game, Zone of Control |
Operation Olympic is a hypothetical simulation of the planned invasion of Kyushu, the southernmost of the Japanese Home Islands in November 1945. It was designed to secure a base of operations for the follow-up Operation Coronet, which was scheduled to be launched against the principal Home Island of Honshu in March 1946.
Units are regiments and brigades, hexes are 6.5 kilometers side to side, a game turn represents one week of real time. There are scenarios for solitaire and two-player games.
Published in Strategy & Tactics #45 (July-August 1974).
Alternative names:
Operation Olympic: The Invasion of Japan 1 November 1945
Last Updated: 2025-08-12 13:37:56 UTC
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