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Cashflow 101

Cashflow 101

boardgame

Cashflow 101 is an educational board game by Robert Kiyosaki teaching financial strategies and accounting. Players navigate a Rat Race and Fast Track, managing income, expenses, and investments to improve financial literacy.

Players:
2–6
Time:
180 min
Min. Age:
10
Family Feud: Gamestar+

Family Feud: Gamestar+

boardgame

Players:
2–99
Time:
–
Min. Age:
8
Defence of the Sea Lane

Defence of the Sea Lane

boardgame

This 1989 Japanese wargame simulates naval battles during a hypothetical Third World War. Designed by Chikanori Nomata, it was published as part of Sho-Kikaku's SS game series.

Players:
1–2
Time:
360 min
Min. Age:
14
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Agenterna

Agenterna

boardgame

Players:
2–4
Time:
20–60 min
Min. Age:
8
TroelieWoelies: zoek je plaatjes

TroelieWoelies: zoek je plaatjes

boardgame

Players:
2–4
Time:
15 min
Min. Age:
4
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
National Pastime

National Pastime

boardgame

Players:
1–2
Time:
–
Min. Age:
0
On The Wings of Valkyries

On The Wings of Valkyries

rpgitem

RPGs have variable players and duration.
BYŌDŌ

BYŌDŌ

boardgame

Players:
1–99
Time:
5 min
Min. Age:
4
Six magic circles  (Nr. 2 - Sep 2007)

Six magic circles (Nr. 2 - Sep 2007)

rpgissue

The second issue of 'Six magic circles' (Sep 2007) offers an official character class (killer), an NPC, creatures, spells, setting details (Towers of Imdacil), reference lists, and editorial information.

RPGs have variable players and duration.
Getting There is Half the Fun

Getting There is Half the Fun

rpgitem

RPGs have variable players and duration.
Gothic Campaign Compendium

Gothic Campaign Compendium

rpgitem

RPGs have variable players and duration.
beyond the distant dappled lights

beyond the distant dappled lights

rpgitem

RPGs have variable players and duration.
War of the Networks

War of the Networks

boardgame

In this board game, four TV networks compete for ratings and money over three rounds. Players move across a board, acquire shows and stars, schedule them into time slots, and generate revenue. After three weekends, the network with the most wealth wins the game.

Players:
2–4
Time:
90 min
Min. Age:
12
Firewall

Firewall

boardgame

Players:
2–8
Time:
5 min
Min. Age:
8
Idioms L to P Fuel

Idioms L to P Fuel

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Veðspilið

Veðspilið

boardgame

Players:
2
Time:
–
Min. Age:
0
Marvel Champions: The Card Game – Gamora Hero Pack

Marvel Champions: The Card Game – Gamora Hero Pack

boardgameexpansion

Players:
1–4
Time:
45–90 min
Min. Age:
14
Starfall Catastrophe TCG

Starfall Catastrophe TCG

boardgame

Players:
2
Time:
30–60 min
Min. Age:
15
Chassis

Chassis

rpgitem

RPGs have variable players and duration.
Baptism of Fire II: WW2 to Modern Skirmish Gaming

Baptism of Fire II: WW2 to Modern Skirmish Gaming

boardgame

Baptism of Fire II is a complete overhaul of the original tabletop miniature wargames BoF and Wild Fire. It provides standardized rules for infantry and vehicle operations ranging from World War II to the present day.

Players:
2
Time:
120 min
Min. Age:
12
Operation Rädda Danmark

Operation Rädda Danmark

boardgame

Players:
2
Time:
30–60 min
Min. Age:
1