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Flagship (Issue 96 - Apr/May 2002)

Flagship (Issue 96 - Apr/May 2002)

rpgissue

RPGs have variable players and duration.
3 Minutes to Freedom (or Death)

3 Minutes to Freedom (or Death)

boardgame

Players:
3–8
Time:
1–20 min
Min. Age:
7
Infinity: the Card Game

Infinity: the Card Game

boardgame

Players race to be the first to empty their hand by forming value sets or color runs, and by playing onto opponents' piles. Rearranging cards creates endless possibilities. Special action cards can be played at any time to disrupt opponents and shift control of the board.

Players:
2–6
Time:
15 min
Min. Age:
8
Linkervoet/Rechtervoet

Linkervoet/Rechtervoet

boardgame

Players:
2–4
Time:
10 min
Min. Age:
3
Pentagon: The Marble Game of the 70's

Pentagon: The Marble Game of the 70's

boardgame

Players place marbles on an inner or exterior pentagon, taking turns to move toward the opposite side. Jumping and capturing adjacent opponent marbles is permitted. The first player to successfully transfer all remaining marbles to the destination while matching the opponent's marble count wins this wooden board game.

Players:
2
Time:
30 min
Min. Age:
0
Star Trek III: The Search for Spock - The Vulcan Treasure

Star Trek III: The Search for Spock - The Vulcan Treasure

rpgitem

RPGs have variable players and duration.
Bigger Bads

Bigger Bads

rpgitem

RPGs have variable players and duration.
A Grim Pilgrimage

A Grim Pilgrimage

rpgitem

In "A Grim Pilgrimage," an adventure for RuneQuest: Roleplaying in Glorantha, a band of Praxian nomads must investigate the mysterious disappearance of a group of pilgrims in the Eiritha Hills who are dissatisfied with the divine judgment of the dead.

RPGs have variable players and duration.
Color Guard

Color Guard

boardgame

Players:
2
Time:
–
Min. Age:
0
Game of Games

Game of Games

boardgame

This board game combines classic mechanics with physical skill. Players compete in 14 different mini-games like bowling, golf, or pool. Scores determine pawn movement across the board. The first player to complete one full circuit and cross the finish line wins the game.

Players:
2–4
Time:
30–60 min
Min. Age:
7
The Null Mines

The Null Mines

rpgitem

RPGs have variable players and duration.
Suuri tietopeli

Suuri tietopeli

boardgame

This board game features a modular puzzle-piece board with various question categories at the start. All players share a single marker moved by dice rolls. Questions correspond to the category of the landing space. Additionally, a special category contains yes-no questions covering all topics from the game.

Players:
1
Time:
60 min
Min. Age:
0
Appalachian Horror

Appalachian Horror

rpgitem

RPGs have variable players and duration.
Games Orbit (Issue 1 - Feb 2007)

Games Orbit (Issue 1 - Feb 2007)

rpgissue

RPGs have variable players and duration.
The Red Dragon's Lair: The Role-Playing Game Second Edition

The Red Dragon's Lair: The Role-Playing Game Second Edition

rpgitem

RPGs have variable players and duration.
Rising Blades

Rising Blades

boardgame

Players:
2–4
Time:
60–120 min
Min. Age:
14
The Everyone Shares One Butt Game

The Everyone Shares One Butt Game

boardgame

Players:
2–4
Time:
20–60 min
Min. Age:
10
Xaboo

Xaboo

rpgitem

RPGs have variable players and duration.
Godsforge: Twilight of the Great Houses

Godsforge: Twilight of the Great Houses

boardgameexpansion

Players:
2–4
Time:
20–40 min
Min. Age:
14
Zorgo and Jamnu

Zorgo and Jamnu

rpgitem

RPGs have variable players and duration.
Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

boardgameexpansion

Players:
2
Time:
120 min
Min. Age:
12
Ruthless 86

Ruthless 86

boardgame

Players:
3–5
Time:
60–120 min
Min. Age:
13
The Worth of a Slave

The Worth of a Slave

rpgitem

RPGs have variable players and duration.
eBay Electronic Talking Auction Game

eBay Electronic Talking Auction Game

boardgame

In this fast-paced card game, players bid on items in an eBay-style auction. An electronic gizmo determines turn order and auction endings. Players who react too slowly to their color signal miss out. Collecting sets of three or more matching items doubles the score.

Players:
3–4
Time:
20 min
Min. Age:
10