Forgotten Waters: DLC Pack 1 – Kraken's Eye
boardgameexpansion
- Players:
- 1–7
- Time:
- 60–120 min
- Min. Age:
- 14
Not Necessarily the Monstrous Compendium
rpgitem
Deck of Rumours - Town Events
rpgitem
(ohne Namen)
Game
College of Prophecy: A Bard Subclass
rpgitem
Quest NPC Stat Generator
rpgitem
Xenocide
boardgame
Xenocide is a sci-fi skirmish-level miniature wargame that is open to any miniatures. The rule system is entirely based on ten-sided dice, and players need at least ten of them to participate in the game.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
(ohne Namen)
Game
Materials & War
boardgame
- Players:
- 2–4
- Time:
- 5–30 min
- Min. Age:
- 12
Схватка за ковчег (The Battle for the Ark)
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 7
Gangs of Rome: Blood on the Aventine
boardgame
In 'Gangs of Rome: Blood on the Aventine', two rival senators dispatch gangs to sack a temple and steal a valuable Apollo statue to embarrass their opponent. However, they must contend with the formidable Gaul watchman, Talavus. This ideal starter box set contains the full rulebook, miniature fighters, Sarissa Precision MDF scenery, dice, and all essential components for tabletop skirmish battles.
- Players:
- 2
- Time:
- 45–90 min
- Min. Age:
- 12
U.S.S. Atlantis
rpgitem
Solstice
boardgame
- Players:
- 2–4
- Time:
- 20–45 min
- Min. Age:
- 12
Book of Nazrathul
rpgitem
Meripeli
boardgame
- Players:
- 2–4
- Time:
- 40 min
- Min. Age:
- 8
(ohne Namen)
Game
(ohne Namen)
Game
Spell Variants & Exotic Components: Level I
rpgitem
Dubble Up
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
EN5ider (Issue 310 - Jan 2020)
rpgissue
Bohica: Fast Play Rules for Mass Fleet Battles
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Splish Splash Catapult
boardgame
- Players:
- 2–5
- Time:
- 10 min
- Min. Age:
- 5
Mijn eerste verkeersspel
boardgame
- Players:
- 2–4
- Time:
- 10 min
- Min. Age:
- 4
Mega Tile 04
rpgitem
Mega Tile 04 covers four times the area of standard Dungeons in Blue compatible tiles. This huge cavern features large exit tunnels, smaller caves, water pools, and rock formations, breaking up the grid feel and enabling vast, detailed dungeon layouts.