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The Long Road

The Long Road

boardgame

Players:
2
Time:
–
Min. Age:
0
La Isla

La Isla

boardgame

Players:
2–4
Time:
30–60 min
Min. Age:
10
L'Anniversaire des triplés

L'Anniversaire des triplés

boardgame

Players:
2–6
Time:
45 min
Min. Age:
6
Rising Sun: Promo 1 – Sacred Warrior, Phoenix, and Nure-Onna

Rising Sun: Promo 1 – Sacred Warrior, Phoenix, and Nure-Onna

boardgameexpansion

Players:
3–5
Time:
90–120 min
Min. Age:
14
Civilian Air/Raft for Traveller

Civilian Air/Raft for Traveller

rpgitem

RPGs have variable players and duration.
Tournament Troubles

Tournament Troubles

rpgitem

RPGs have variable players and duration.
Party Theory: Teams of Characters in Fantasy Adventure

Party Theory: Teams of Characters in Fantasy Adventure

rpgitem

RPGs have variable players and duration.
Knights of the Dinner Table Magazine (Issue 115 - May 2006)

Knights of the Dinner Table Magazine (Issue 115 - May 2006)

rpgissue

RPGs have variable players and duration.
Lerpa

Lerpa

boardgame

Players:
3–8
Time:
15–45 min
Min. Age:
12
In 80 Tagen durch Ozeanien

In 80 Tagen durch Ozeanien

boardgame

Players:
0
Time:
–
Min. Age:
0
An Evening of Murder: Beyond the Grave

An Evening of Murder: Beyond the Grave

boardgame

This murder mystery party game plays like popular whodunit series. Five years after Lorraine Lockwood's mysterious death, family and friends gather for a seance at the Lockwood Mansion to finally solve the crime.

Players:
2–8
Time:
180 min
Min. Age:
14
All Change

All Change

boardgame

In this captivating children's game for ages six and up, players board the train at stations to collect passengers. But beware: the train moves and the guard may suddenly shout All Change!

Players:
2–4
Time:
10 min
Min. Age:
6
Kami-sama: The Awakened

Kami-sama: The Awakened

boardgameexpansion

Players:
2–4
Time:
60–90 min
Min. Age:
14
Fix or Repair Daily

Fix or Repair Daily

boardgame

In this board game, players buy gas stations and repair shops to collect fees from opponents. Trading matching businesses increases prices. Landing on them causes expensive accidents. The last player who does not go broke wins the game.

Players:
2–4
Time:
–
Min. Age:
8
Smoke and Travel

Smoke and Travel

boardgame

Players:
2–6
Time:
120 min
Min. Age:
18
Round 2: Cult of Darkness

Round 2: Cult of Darkness

rpgitem

RPGs have variable players and duration.
Ranglin' Rabbits

Ranglin' Rabbits

boardgame

Players:
2–4
Time:
15 min
Min. Age:
6
Undercover

Undercover

boardgame

Players:
2–4
Time:
20–40 min
Min. Age:
8
Doghouse

Doghouse

boardgame

This checkers variant uses three dice in a shaker to determine allowed moves for both your and your opponent's pieces. Players slide dog bowls across the board, jump opponents to collect them, and earn treats until one player captures all bowls to win.

Players:
2
Time:
20 min
Min. Age:
6
Wyrd Chronicles (Issue 20 - Oct 2015)

Wyrd Chronicles (Issue 20 - Oct 2015)

rpgissue

RPGs have variable players and duration.
Gloomhaven: Assault on the Morning Star (Promo Scenario)

Gloomhaven: Assault on the Morning Star (Promo Scenario)

boardgameexpansion

Players:
1–4
Time:
60–120 min
Min. Age:
14
Dak To: Hill 875

Dak To: Hill 875

boardgame

Players:
2
Time:
120–300 min
Min. Age:
13
History of the Samurai

History of the Samurai

boardgame

This board game recreates a turbulent 500-year period of Japanese history from the late Heian to the early Edo era. 2 to 6 players assume historical roles, utilizing generals and influence across time to rewrite the history books through strategic dominance.

Players:
4–6
Time:
300 min
Min. Age:
0
Baseball Highlights: 2045 – Starter Team 5 Chicago

Baseball Highlights: 2045 – Starter Team 5 Chicago

boardgameexpansion

Players:
1–4
Time:
45 min
Min. Age:
9