Lone Wolf Club Newsletter (Issue 19 - 1991)
rpgissue
Ruins of Mezro
rpgitem
The Brotherhood of Cain - The Trial of Leonora McKinnon
rpgitem
Super Samurai Fanzine (Issue 2 - May 2005)
rpgissue
Minecraft: Heroes of the Village
boardgame
- Players:
- 2–4
- Time:
- 20–25 min
- Min. Age:
- 7
Sabotage
boardgame
- Players:
- 2–4
- Time:
- 5–30 min
- Min. Age:
- 8
Never Mind the Dice Rolls (Issue 010 - Jun 2022)
rpgissue
Digiworld
rpgitem
Shock Force: Battles in the Remnants of America
boardgame
A fast, lightweight miniatures wargame. It includes army lists and comprehensive rules for building your own custom weapons, vehicles, units, and armies for tactical tabletop battles.
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 12
Unknown
videogamehardware
From Nightmares
rpgitem
The House
rpgitem
A Clown's Finale
rpgitem
A plate-armored elf offers heroes 1,000 gp to resolve issues with a circus causing a rise in crime. He offers an extra 500 gp if they can find evidence linking the circus to a cholera outbreak, aiming to run them out of town permanently.
Gloom
rpgitem
Raiders of the North Sea: Ceedee Promo Card
boardgameexpansion
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 12
(ohne Namen)
Game
Hand aufs Herz
boardgame
- Players:
- 2–10
- Time:
- 30 min
- Min. Age:
- 10
Halves
boardgame
- Players:
- 2–3
- Time:
- 10 min
- Min. Age:
- 0
Glück Auf (Limited Edition)
boardgame
- Players:
- 2–4
- Time:
- 60–75 min
- Min. Age:
- 10
Changing Society
boardgame
This Monopoly-style board game simulates society's highs and lows. Players buy businesses, study, or choose careers. Thanks to a descendant mechanic, players never drop out and can play indefinitely. Elections and random cards add extra dynamics and rule changes.
- Players:
- 3–6
- Time:
- 120 min
- Min. Age:
- 0
Swingbridge
boardgame
- Players:
- 3
- Time:
- 60 min
- Min. Age:
- 12
More S'mores
boardgame
In More S'Mores, players score points by building S'Mores using cracker, marshmallow, and chocolate cards. Burnt marshmallows and ants deduct points. After ten completed S'Mores, the player with the highest score wins the game.
- Players:
- 2–6
- Time:
- 20 min
- Min. Age:
- 6
RAMO
boardgame
RAMO combines elements of Contract Rummy, Mahjong, and Uno. The goal is to have the fewest penalty points after 8 levels. Players complete card requirements using sets and runs, lay them down, and race to empty their hands. Special action cards and the unique 'Ramo' calling rule add tactical depth and exciting twists to the gameplay.
- Players:
- 3–5
- Time:
- 60–120 min
- Min. Age:
- 8
The Tempered Playbook
rpgitem