The Crusader (Volume 2, Issue 3 - Winter 2006)
rpgissue
Issue 3 of The Crusader (Winter 2006) offers exciting RPG content. It features GM advice by Stephen Chenault, the "Castle Keeper's Bill of Rights," a magical Tarot deck by Mike Stewart, C&C herb rules, memories by Gary Gygax, and a historical article on the Teutonic Order.
Royal Court
boardgame
- Players:
- 2
- Time:
- 15–30 min
- Min. Age:
- 10
Excalibur: The Complete Guide
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Small Ground/Air Craft
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In the Mist
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Pick Your Friends Carefully
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A one-round Alternity Living Verge adventure. Near the New Helena spaceport on Marybelle lies 'The Haven,' a well-known refuge for those thirsty for information, privacy, or whatever they need.
Squashlings
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The Witch of Ice Peak Mountain
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Gourbold
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Gourbolds are autumnal, orange kobolds with leaf-like patterns who wear farmer clothes. Created from ancient druidic rituals and nature spirits during the harvest, they share a deep connection to the natural life cycle and are mostly encountered in autumn.
Gotta Get Outta This Space
boardgame
- Players:
- 1–4
- Time:
- 45–90 min
- Min. Age:
- 12
You Can't Say "Umm"
boardgame
- Players:
- 4–12
- Time:
- 15–20 min
- Min. Age:
- 10
Map of Moria
rpgitem
(ohne Namen)
Game
Great War
boardgame
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 0
Nanty Narking: Metal Coins
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Fire Fighters
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Races of Obscura: E'in and Mosslings
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Dark Trade
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Skirmish Wars: Advance Tactics
boardgame
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 0
Atlanta in a Box
boardgame
Atlanta Monopoly by Late For The Sky. Players acquire local landmarks like Georgia Tech, Zoo Atlanta, and Turner Field. Event cards reflect typical occurrences and everyday life in Atlanta, Georgia.
- Players:
- 2–6
- Time:
- 90 min
- Min. Age:
- 8
Versuch eines aufs Schachspiel gebaueten taktischen Spiels von zwey und mehreren Personen zu spielen
boardgame
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 8
Road to Infamy
boardgame
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 12
Brainstorm
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 8
Guilds & Orders
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"Guilds & Orders" is a system-neutral resource guide for tabletop roleplaying games. It offers a diverse collection of guilds and orders—ranging from classic thieves' guilds to trade guilds—designed to add depth and flavor to any region or adventure. Completely unruled and adaptable, it integrates seamlessly into any RPG system.