Alarums & Excursions (Issue 431 - Aug 2011)
rpgissue
Ultra-Quick College Hoops
boardgame
Ultra-Quick College Hoops is a fast-paced basketball game featuring over 1300 teams from the 2003-2004 season across four divisions. It rates teams on wins, defense, and overtime performance to complete tournaments in one sitting.
- Players:
- 1–2
- Time:
- 5 min
- Min. Age:
- 8
(ohne Namen)
Game
Primordial Dungeon
boardgame
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 5
Life Powers
rpgitem
BGG ID 449188
Game
Spy Guy: Junior – Zwierzaki
boardgame
- Players:
- 1–4
- Time:
- 20 min
- Min. Age:
- 3
ジョハリのマド (Johari's Window)
boardgame
- Players:
- 3–5
- Time:
- 20–30 min
- Min. Age:
- 10
Stranded No More: The Mutiny
boardgame
- Players:
- 1
- Time:
- 20–35 min
- Min. Age:
- 13
Dwarf Mine: Magestone Mountain
boardgameexpansion
- Players:
- 1
- Time:
- 20–60 min
- Min. Age:
- 7
Chaosium Digest (Vol. 1, No. 4 - Feb 1993)
rpgissue
Ritter
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
Long Long Long Sword Girl!: Girls and Dragon!!
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Bird in the Hand
boardgame
The goal is to be the first to bring three birds to your nest. A moving figure acts as a marker. Players collect birds from spaces or steal them from opponents by guessing. The first player to successfully gather three birds in their nest wins the game.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 5
All About Portland
boardgame
- Players:
- 2–6
- Time:
- 45–60 min
- Min. Age:
- 8
Grave Concerns
rpgitem
Animericals
boardgame
- Players:
- 1–4
- Time:
- 10–40 min
- Min. Age:
- 8
Arabistan Fleet
boardgame
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 0
100 Bits of Miscellaneous Tat to Find (PFRPG)
rpgitem
Gauric Journeys
rpgitem
Cleric Domain: Winter
rpgitem
Combat Commander: Battle Pack #2 – Stalingrad
boardgameexpansion
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 0
UNO Zero
boardgame
- Players:
- 2–8
- Time:
- 10–25 min
- Min. Age:
- 7
Der Schatz der Erdgeister
boardgame
In Treasure of the Earthdevils, players move pawns along an outer path and down shafts into the earth. Movement depends on track pieces. Players can kidnap goblins, use cards, and discover secret passages and safe areas to reach the center.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 12