Ords: The Odyssey Into the 21st Century
boardgame
In Ords: The Odyssey into the 21st Century, players battle in space to conquer star systems and become Emperor. Using roll-and-move mechanics, they travel through quadrants, attack rivals, buy equipment, and race to be the first to secure a specific number of systems to win the game.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
Half Fortified City City Map
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Blight on Bright Sands Sourcebook
rpgitem
The Game of London
boardgame
- Players:
- 3
- Time:
- –
- Min. Age:
- 0
Guard Dogs
rpgitem
Vaesen
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Thieves Guild Training Dungeon
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Cyber-Saurs
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PlotWeaver: Cards of Creation
boardgame
- Players:
- 1–4
- Time:
- 60–120 min
- Min. Age:
- 14
Adaptable NPCs: Calamity Edition
rpgitem
Modern Mint
boardgame
In "Modern Mint," 3 to 6 players take on the roles of founders or investors, competing across fundraising, action, and revenue phases to build the most valuable business empire. Negotiation, strategic depth, and unpredictable market events drive this engaging, highly replayable tabletop experience where players balance risk and reward to mint a fortune.
- Players:
- 2–6
- Time:
- 60–150 min
- Min. Age:
- 14
Monstrous Menaces #2: Blade Dancer, Goblin, and Tharghûl
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The Lovers' Guidebook: Player Edition
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(ohne Namen)
Game
Wranrebur
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Wrongs and Rights
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The Best of White Dwarf Articles (Volume I)
rpgissue
Misfits in Action (Issue 8.01: Jan 2021)
rpgissue
The Desire
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(ohne Namen)
Game
Enchanters: Event Deck
boardgameexpansion
- Players:
- 1–4
- Time:
- 30–60 min
- Min. Age:
- 10
A Flight Round the World
boardgame
- Players:
- 2–6
- Time:
- 30 min
- Min. Age:
- 0
Tehuatl Swords & Wizardry Players' Guide
rpgitem
Economy Class
boardgame
Economy Class is an air travel-themed strategy and luck board game for two to three players. The goal is to complete all tasks and reach the departure gate first, overcoming various transfer and event hurdles.
- Players:
- 2–3
- Time:
- 45 min
- Min. Age:
- 8